Middle
Full time
Negotiable
Remote
Rabbit Games aims to become the preferred co-development game studio for developers and publishers across the globe. Leveraging our extensive expertise in PC, mobile and console titles, we strive to co-develop some of the world’s leading gaming brands. Our international and diverse team endeavours to create gaming experiences that leave a lasting impact on players.
What kind of professional are we looking for?
About the Project
A cross-platform online vehicle shooter, launching on Windows and current-generation PlayStation and Xbox consoles.
Mandatory Technical Requirements
Excellent knowledge of C++ (C++17/20), STL, and strong command of low-level language mechanisms.
Commercial experience developing games for current-generation consoles (PS5 / Xbox Series).
Experience integrating console system features, including:
platform APIs (Sony SDK / GDK),
system services (saves, achievements/trophies, platform UI, storage, accounts, input),
compliance with TRC/XR requirements.
Experience preparing and supporting projects for console release: working with platform-holder tools, certification processes, logging, error analysis.
Strong understanding of multithreading: job systems, synchronization, threading models.
Ability to work with a large and complex custom engine codebase.
Nice to Have
Understanding of or experience with ECS architecture.
Experience with CPU/GPU profiling and optimization on consoles (instrumentation tools, memory analysis, performance tuning).
Experience releasing AAA/AA titles on PS5/Xbox Series.
Experience working with a custom or proprietary engine.
Language
English — B2 (SDK documentation, communication).
What are the conditions and bonuses?
Remote, hybrid or onsite work in Poznan or Warsaw
B2B
Paid leave: 20 days per year
Start your workday anytime between 9am to 12pm
Co-financing of Multisport cards
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